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==Veröffentlichungen== | ==Veröffentlichungen== | ||
* [[Klaus-Tycho Förster]] (2017): ''Teaching Spatial Geometry in a Virtual World: Using Minecraft in Mathematics in Grade 5/6''. In: Proceedings of the 8th IEEE Global Engineering Education Conference (EDUCON), IEEE. | |||
* [[Klaus-Tycho Förster]] (2016): ''Integrating Programming into the Mathematics Curriculum: Combining Scratch and Geometry in Grades 6 and 7''. In: Proceedings of the 17th Annual Conference on Information Technology Education, SIGITE 2016, Cambridge, USA, ACM, S. 91 - 96. | * [[Klaus-Tycho Förster]] (2016): ''Integrating Programming into the Mathematics Curriculum: Combining Scratch and Geometry in Grades 6 and 7''. In: Proceedings of the 17th Annual Conference on Information Technology Education, SIGITE 2016, Cambridge, USA, ACM, S. 91 - 96. | ||
* [[Klaus-Tycho Förster]], Michael König, Roger Wattenhofer (2016): ''A Concept for an Introduction to Parallelization in Java: Multithreading with Programmable Robots in Minecraft''. In: Proceedings of the 17th Annual Conference on Information Technology Education, SIGITE 2016, Cambridge, USA, ACM, S. 169. | * [[Klaus-Tycho Förster]], Michael König, Roger Wattenhofer (2016): ''A Concept for an Introduction to Parallelization in Java: Multithreading with Programmable Robots in Minecraft''. In: Proceedings of the 17th Annual Conference on Information Technology Education, SIGITE 2016, Cambridge, USA, ACM, S. 169. |
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